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[iPhone] FluidColors

FluidColorsIm Rahmen unserer Vorlesung „Mobile Applications 2014“ ist das Farbenspiel FluidColors umgesetzt worden. Es geht darum aus drei Farbröhren die richtigen Farben zu mischen:

FluidColors helps with learning how to mix colors.
The goal of the game is to mix 3 random colors with red, green, and blue fluids.
By pressing the pipes at the top of the screen the fluids are released. These can be redirected to the desired bucket by drawing lines on the screen. As soon as the color in the bucket matches the target color the bucket will close. If all three buckets are closed the game ends.

[Link zur App]

[iphone] Play & Learn Colors

iPhone App Play & Learn Colors

iPhone App Play & Learn Colors

Im Rahmen unserer Vorlesung „Mobile Applications 2013“ ist die App Play & Learng Colors entstanden. Ziel ist das Erlernen der Farben in der Sprach Englisch für das Vorschulalter. Daher auch die sehr liebevollen Grafiken.

„Play and Learn Colors“ is a fun way to learn colors in english.
First, select one of the two currently available worlds: balloons or ships. Wait for the color to be pronounced and select the object in the correct color.Learn new colors as you play. Quit any time you like and start again with the colors you have already learned. The start screen provides a unique overview of all previously learned colors in both worlds.
Play, learn and enjoy great graphics on your iPhone or iPad.

[Link zur App]

[publication] The Modeling of Harmonious Color Combinations …

Our contribution „The Modeling of Harmonious Color Combinations for improved Usability and User Experience (UX)“ to this year International Conference on Information Technology Interfaces is now online available.
Abstract:

This study compares three different models for the calculation and prediction of harmonious color combinations. Therefore a dataset of user rated color combinations was taken from a large online database. The user rating was compared to the outcome of the three models on this dataset in order to test the performance of the models. The first model based on the idea that color combinations are more pleasing the greater their difference in brightness. The second model is a slightly modified version of Ou & Lou (2006) using chromatic difference, lightness sum, lightness difference and hue effect. The last model was invented by us and is based on an experiment of Polzella & Montgomery (1993). From the outcome of their experiment we generated a lookup table for single color rating. This rating
is then used in a formula, which is able to evaluate the color harmony for color combinations up to five colors. This model also performed best in the overall comparison between the three color harmony models.

Reference: Stickel, C.; Maier, K.; Ebner, M.; Holzinger, A. (2009) The Modeling of Harmonious Color Combinations for improved Usability and User Experience (UX). – in: 31st International Conference on Information Technology Interfaces (ITI 2009) D.28 (2009), S. 323 – 328
Here you find the Draft Version.