Thanks to one of our students, Stefan Pranger, who did three live-sessions to introduce GIT. Find here the recordings:
Our publication about “Automatic Authentication of Students at an Interactive Learning-Video Platform” at this year ED-Media conference in Amsterdam is online available:
There are many reasons for the implementation of authentication on learning platforms. For instance, it is required for the teachers to identify individual students if the learning platform offers some kind of assessment. In addition, authentication is the base for a successful monitoring of the attendance of the students. Compulsory attendance is often applied because many positive effects have been reported by authors of several studies. To monitor the attendance at online videos interactive components can be applied. Another benefit of such interactive components is that they help retain the attention of the students. This study was carried out to examine how the students used a video learning platform which provides interactive components of the videos as part of a course offered at Graz University of Technology. Up until now, a major drawback of this platform has been that the students have been required to register manually on the platform. Now, students are able to use the platform without manual registration and authentication, because these steps happen automatically via the main learning platform that provides all of the course materials. Furthermore, the course design and the application of the interactive components, presenting multiple-choice questions, are evaluated. It is pointed out that the concept improves the performance of the students and equips the teacher with valuable feedback regarding the students’ interests.
Reference: Wachtler, J., Scherz, M. & Ebner, M. (2019). Automatic Authentication of Students at an Interactive Learning-Video Platform. In J. Theo Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning (pp. 569-582). Amsterdam, Netherlands: Association for the Advancement of Computing in Education (AACE)
Our fourth presentation at this year ED-Media 2019 conference in Amsterdam is about our research work about interactive videos. Here you can find the slides:
At this year ED-Media conference in Amsterdam we present also our LIVE-system. which deals with interactivity in videos. This year we did a first study within a lecture. Here you can find the slides:
At this year Ed-Media conference in Amsterdam we published our research work about “Increasing Learning Efficiency and Quality of Students´ Homework by Attendance Monitoring and Polls at Interactive Learning Videosn”.
Due to the fact that students are confronted with a growing amount of texts, colours, figures and shapes and due to their ability to process only a limited number of such information simultaneously, it seems to be obvious that efforts should be made to increase the students’ attention-levels. This is important because research results have indicated that selective attention is considered as the most valuable resource in the process of human learning. The application of interaction and communication to the process of learning is a useful strategy to direct the students’ attention. It seems to be obvious that this is also true for learning videos. Therefore, this work contains a description of how a video platform with interactive components can be used to support the students and teacher. The video platform is explained and evaluated by analysing its usage in a large teaching course at an institution of higher education. The application of this strategy improved the students’ performance and optimized the teacher’s workload.
Reference: Wachtler, J., Scherz, M. & Ebner, M. (2018). Increasing Learning Efficiency and Quality of Students´ Homework by Attendance Monitoring and Polls at Interactive Learning Videos. In Proceedings of EdMedia: World Conference on Educational Media and Technology (pp. 1337-1347). Amsterdam, Netherlands: Association for the Advancement of Computing in Education (AACE)
Ich habe auch heute wieder feedbackr verwendet für ein Live-Feedback während meines Vortrages zu “Die österreichische Hochschule-E-Learning-Landschaft“” und es gibt auch wieder wertvolles Feedback. Bedanken möchte ich mich vor allem für den Hinweis, dass ich die finanziellen Notwendigkeiten zu sehr aus technischer Sicht dargestellt hat. Das hab ich tatsächlich schlecht in den Folien dargestellt. Vielen Dank auch für die vielen Hinweise was die Anreize für Lehrende betrifft, davon kann man nicht genug bekommen 🙂
Our publication about “An analysis of the use and effect of questions in interactive learning-videos” got published in the Open Journal Smart Learning Environments.
This study focuses on the positioning of interactive questions within learning videos. It is attempted to show that the position of a question’s occurrence has an impact on the correctness rate of its answer and the learning success. As part of the study, the interactive learning videos in which the questions are placed are used as teaching materials with a class. The pupils have been working with the videos for around one month and some interesting results could be obtained. It is shown that questions which are asked too early in the videos are answered incorrectly more often than other questions. This manuscript also recommends an adequate positioning of the first question in learning videos. The new hypothesis that the length of intervals between popping up questions plays a minor role at rather short learning videos is constructed in this publication. Moreover, the positive impact on the long-term learning success of the participants of learning videos is determined.
Reference: Wachtler, J., Hubmann, M., Zöhrer, H., & Ebner, M. (2016). An analysis of the use and effect of questions in interactive learning-videos. Smart Learning Environments, 13(3). 10.1186/s40561-016-0033-3
Our publication at this year ED-Media 2015 conference “Impacts of Interactions in Learning-Videos: A Subjective and Objective Analysis” is now online available. You can find the described information system LIVE right here.
It is clear that a system known as selective attention is the most crucial resource for human learning (Heinze et al. 1994). Due to this fact a web based information system is developed to support the attention of the watchers of a learning video. This is done by enriching the video with different forms of interactions. Among others there are interactions presenting multiple-choice questions at predefined positions in the video as well as randomly occurring interactions displaying general questions, which are not content related. To gain a basic plan which points out how to distribute the interactions over the video the usage of the information system at a lecture is analyzed. For that on the one hand some feedback of the users is provided and on the other hand an objective analysis of the results of the multiple-choice questions is done by evaluating their time of occurrence in the video.
Reference: Wachtler, J., Ebner, M. (2015). Impacts of Interactions in Learning-Videos: A Subjective and Objective Analysis. In Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2015. pp. 1205-1213 Chesapeake, VA: AACE.
Our contribution about “Design and Evaluation of a User Interface for an Interaction Supported Video Platform” at this year uDay in Dornbirn is now online available.
Learning videos are currently more and more in use because of the evolving trend of so-called MOOCs (Massive Open Online Courses) (Khalil & Ebner, 2013). However learning videos have only a con-suming character due to the fact that they are of passive nature. According to Carr-Chellman & Duchastel (2000) interaction as well as communication are key features of a successful online course. Because of that a web based information system has been developed to support learning videos with different forms of interac-tion (Ebner et al., 2013). It is obvious that such an information system has to be easily useable and due to that this research study presents the development process of a suitable User Interface (UI). The associated usabil-ity study as well as the field study point out that the design approach is generally working and also identified some components to improve
Reference: Wachtler, J., Geier, G., Ebner, M. (2015) Design and Evaluation of a User Interface for an Interaction Supported Video Platform. Digital Medien in Arbeits- und Lernumgebungen. Jost, P, Künz, A (Ed.). S. 117-124. Pabst, Lengrich