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Veröffentlichungen zu jeweiligen Thema

[publication] Open Educational Resources in Austria

As part of the book Current State of Open Educational Resources in the “Belt and Road” Countries we did a chapter about the current state in Austria.

Abstract:
In Austria, located in the center of Europe, when compared earlier in relation to other German-speaking countries in Europe, individuals and groups started to develop and work on the idea of freely available and usable learning content on the Internet. A first Austrian milestone was the coordination of an international conference on open educational content in 2007 as the final activity of the first European project that was focused on OER (olcos.org). Within the contribution an overview of current state and developments of OER activities in Austria is given, also describing its infrastructure, policy, existing resources, curriculum and teaching methodologies, outcome, stakeholders and impact for education. The chapter gives a comprehensive overview of all OER activities in Austria and outlines the benefits for the educational system as well. It can be summarized that the Austrian way seems to be successful even though the steps forward are often small.

[Chapter @ Journal’s Homepage]
[Chapter @ ResearchGate]

Reference: Schön S., Ebner M. (2020) Open Educational Resources in Austria. In: Huang R., Liu D., Tlili A., Gao Y., Koper R. (eds) Current State of Open Educational Resources in the “Belt and Road” Countries. Lecture Notes in Educational Technology. pp 17-33. Springer, Singapore

[book] Die kleine Hexe Strubbellilly #book

Mit ein wenig Stolz, darf ich heute ein Kinderbuch von Jasmin präsentieren. Im Rahmen ihrer Lehrlingsausbildung zur Medienfachfrau hat sie bei uns ein Buch selbst geschrieben, gestaltet und nun auch veröffentlicht. Das Ergebnis kann sich sehen lassen bzw. leg ich es allen ans Herz wenn man auf der Suche nach einem Kinderbuch ist. Als Highlight gibt es auch eine Strecke für Ozobots im Buch – wenn man also einen solchen besitzt, hat man garantiert doppelten Spaß.

Hier auch noch der Trailer zum Buch, ebenfalls selbst gemacht:

Wenn man jetzt auf den Geschmack gekommen ist, man kann sich das Buch auch bestellen und zwar bei:

[ijet, journal] Journal of Emerging Technologies in Learning Vol. 15 / No. 7 #ijet #research

Issue 15(7) of our journal on emerging technologies for learning got published. Enjoy the readings as usual for free :-).

Table of Contents:

  • Development of Projo Bale Model Based on Android Application in History and Local Wisdom Studies of Malang
  • An Evaluation Model of the Learning Effect of Physical Education Major Courses in Colleges
  • CLIL Audio Materials: A Speaking Model for Library Science Department Students
  • Integrating Islamic Knowledge into Multimedia-Based Supplementary Listening Materials
  • Blended Learning in Research Statistics Course at The English Education Department of Borneo Tarakan University
  • Increasing Geographic Literacy through the Development of Computer Supported Collaborative Learning
  • Development of ‚Video Bank‘ Based on Prehistoric Community Life at The Sangiran Site as an Independent Learning Media
  • Promoting Effects of Computer Scoring on English Learning of College Students
  • The Development of ‚JEGER‘ Application Using Android Platform as History Learning Media and Model
  • Expanding Learning Environment through Mobile Learning
  • “Defense of the Ancients”, Gamification in Learning: Improvement of Student’s Social Skills
  • Teacher Optimization in Utilizing Media Literacy for Social Science Learning in Semarang
  • The Use of Duolingo Apps to Improve English Vocabulary Learning
  • TSocial Media and Digital Citizenship: The Urgency of Digital Literacy in The Middle of A Disrupted Society Era
  • Promoting Social Cohesion: The Development of E-Learning Management System Materials through Life Based Learning for Sociology of Religion Course
  • 3D Map of Dry Land Use Based Aerial Image as Learning Media in Era of Education 4.0
  • Using SPADA Brightspace to Enhance Pedagogical Skills in Teacher Professional Program
  • From Content to Context: Understanding Introduction to Sociology through MOOC

[Link to Issue 15/07]

Nevertheless, if you are interested to become a reviewer for the journal, please just contact me :-).

[ijet, journal] Journal of Emerging Technologies in Learning Vol. 15 / No. 6 #ijet #research

Issue 15(6) of our journal on emerging technologies for learning got published. Enjoy the readings as usual for free :-).

Table of Contents:

  • Mind Mapping in Learning Models: A Tool to Improve Student Metacognitive Skills
  • A Data Mining Method for Students‘ Behavior Understanding
  • Web Application to Support the Learning of Programming Through the Graphic Visualization of Programs
  • Mobile Multimedia Education for Language Disorders
  • Integration of e-Learning for Mathematics on Resource- Based Learning: Increasing Mathematical Creative Thinking and Self-Confidence
  • Curriculum Data Association Organization and Knowledge Management Method for Unstructured Learning Resources
  • Artificial Intelligence in Autism Assessment
  • Transforming English Language Education in Saudi Arabia: Why Does Technology Matter?
  • Technological Pedagogical and Content Knowledge of ESP Teachers in Blended Learning Format
  • Application of Computer-Based Auto Accompaniment in Music Education
  • Five Stars Teaching Mode of Sports Training Based on APP Microcourse
  • Phet Simulation as Means to Trigger the Creative Thinking Skills of Physics Concepts
  • Special Education: Teaching Geometry with ICTs
  • The Effect of Problem-Based Learning with Character Emphasis toward Students’ Higher-Order Thinking Skills and Characters
  • Formation and Open Access of Institutional Electronic Research Corners for Promotion of Communication Facilities and Quality Research

[Link to Issue 15/06]

Nevertheless, if you are interested to become a reviewer for the journal, please just contact me :-).

[presentation] MOOCs zur Steigerung der digitalen Kompetenzen im Lehramtsstudium #imoox #digiph3 #mooc

Im Rahmen der 3. Online-Tagung Hochschule digital.innovativ hab ich gestern zu „MOOCs zur Steigerung der digitalen Kompetenzen„ geredet. Hier noch die Slides dazu – berichtet über die Tagung hatte ich bereits hier.

[publication] Mobile Learning Applications for Android und iOS for German Language Acquisition based on Learning Analytics Measurements #LearningAnlytics #IdERblog

We did a contribution to the International Journal of Learning Analytics and Artificial Intelligence for Education (iJAI) titled „Mobile Learning Applications for Android und iOS for German Language Acquisition based on Learning Analytics

Abstract:
The use of digital media is increasingly being promoted in school teaching. Since this aspect changes the interaction between teachers and pupils, this research is concerned with the development of a prototype of a mobile application for Android and iOS, in which different learning applications for language acquisition are offered on the basis of learning analytical measurements provided by experts in the field. By logging and collecting interactions of the user, it is possible to create a variety of statistical evaluations and thus respond to the needs and weaknesses of students. For the evaluation of the application, a user experience test was carried out, whereby the child-friendly operation of the application was tested. Due to the very positive feedback, the design was found to be good and can therefore be further developed.

Journal’s homepage

[Link to full article @ ResearchGate]
[Link to full article @ journal’s homepage]

Reference: Friedl, Markus, Ebner, Markus, Ebner, Martin (2020) Mobile Learning Applications for Android und iOS for German Language Acquisition based on Learning Analytics Measurements. International Journal of Learning Analytics and Artificial Intelligence for Education (iJAI). 2(1). pp. 4-13

[ijet, journal] Journal of Emerging Technologies in Learning Vol. 15 / No. 5 #ijet #research

Issue 15(5) of our journal on emerging technologies for learning got published. Enjoy the readings as usual for free :-).

Table of Contents:

  • The Effectiveness of a 3D-Virtual Reality Learning Environment (3D-VRLE) on the Omani Eighth Grade Students’ Achievement and Motivation towards Physics Learning
  • Study of the Self-Determined Motivation among Students in the Context of Online Pedagogical Activities
  • The Use of Technology in Dyslexia: An Analysis of Recent Trends
  • An Interactive e-Book for Physics to Improve Students‘ Conceptual Mastery
  • Knowledge Management and E-Learning Effectiveness: Empirical Evidence from Jordanian Higher Education Institutions
  • Implementing E-Learning-Based Virtual Laboratory Media to Students‘ Metacognitive Skills
  • A Framework to Leverage and Mature Learning Ecosystems
  • Factors Influencing Intention to Use Web 2.0 in Indonesian Vocational High Schools
  • ePortfolio and Service-Learning: A Tale of Two Cities Connected by Two High-Impact Practices
  • A Performance Analysis Model for the Training and Education of Information Security Talents
  • The Learning Method of Peer Review in College English Writing Course
  • Knowledge Structure Analysis on Educational Technology Based on Citation Analysis
  • Implementing Bloom’s Taxonomy Tool for Better Learning Outcomes of PLC and Robotics Course
  • Implementation of „ADAB“ to Hearing Impaired Student as Learning Innovation in the Data and Text Mining Course, Information System Distance Learning, Binus Online Learning
  • The Effectiveness of Sharing Blended Project Based Learning (SBPBL) Model Implementation in Operating System Course
  • Factors Influencing the Use of Multimedia Technologies in Teaching English Language in Kuwait

[Link to Issue 15/05]

Nevertheless, if you are interested to become a reviewer for the journal, please just contact me :-).

[ijet, journal] Journal of Emerging Technologies in Learning Vol. 15 / No. 4 #ijet #research

Issue 15(4) of our journal on emerging technologies for learning got published. Enjoy the readings as usual for free :-).

Table of Contents:

  • Adaptive MOOCs Based on Intended Learning Outcomes Using Naïve Bayesian Technique
  • A Modified Evaluation Approach for Direct Assessment of Program Outcomes: Medical Equipment Technology Program as Case Study
  • An Empirical Evaluation of E-Portfolio Critical Success Factors
  • Development and Integration of E-learning Services Using REST APIs
  • In-Game Instructions: The Extent of Their Usefulness in Enhancing the Vocabulary Acquisition of ESL Learners
  • An Advanced Authentication Scheme for E-evaluation Using Students Behaviors Over E-learning Platform
  • Design of STEM Activities: Experiences and Perceptions of Prospective Secondary School Teachers
  • Research on the Spatial Distribution Difference of Compulsory Education between China and Australia
  • Integration of Case Study and Digital Technologies in Physics Teaching Through the Medium of a Foreign Language
  • An Empirical Investigation on Students’ Acceptance of (SM) Use for Teaching and Learning
  • Investigating Generation Z’ Intention to Use Learners’ Generated Content for Learning Activity: A Theory of Planned Behavior Approach
  • Improving Student Capabilities through Research-Based Learning Innovation on E-Learning System
  • Virtual Situated Learning of Spoken English Based on Computer Simulation Technology
  • An Evaluation of Online and Automated English Writing Assistants: Collocations and Idioms Checkers
  • The Architecture of Project-Based Learning in the Supplementary Vocational Education System in a Higher Education
  • Extract Tacit Knowledge in the Learner Model of the Smart Tutoring System

[Link to Issue 15/04]

Nevertheless, if you are interested to become a reviewer for the journal, please just contact me :-).

[eLecture] MOOCs zur Steigerung der digitalen Kompetenzen #imoox #digiPH3

Logo digiPH
cc-by Lene Kieberl/Virtuelle PH

Im Rahmen der 3. Online-Tagung Hochschule digital.innovativ hab ich mich auch für einen Vortrag beworben und zwar zu „MOOCs zur Steigerung der digitalen Kompetenzen„. Ich werde am 30.3.2020 um 19.00 Uhr ein wenig zu den Aktivitäten berichten die wir im Entwicklungsverbund Süd-Ost für Lehramtsstudierende machen und freu mich natürlich auf viele Zuhörerinnen und Zuhörer die sich dann auch noch aktiv in die Diskussion einbringen 🙂 .

[Gesamtes Programm als .pdf]

[publication] The Use of Gamification in Gastronomic Questionnaires

We did a short publication about „The Use of Gamification in Gastronomic Questionnaires“ for the International Journal of Interactive Mobile Technologies (iJIM).

Abstract:
Obtaining customer opinions and customer wishes is increasingly becoming an important part of any entrepreneurial activity for determining customer satisfaction and, subsequently, optimizing products and services as well as strengthen customer loyalty. In catering, there are several ways to capture the guest’s satisfaction or dissatisfaction, as well as customer preferences and customer needs across different channels. One way to obtain a customer’s opinion is to provide a digital online questionnaire. Unfortunately, the participation of guests in such surveys is usually low. In addition, many online questionnaires are aborted prematurely, and questions which require an individual text answer are often left unanswered. Gamification is a process to use game ele-ments, game techniques and game mechanics from games in a different context in order to motivate and force people to do certain activities. This paper discusses whether the use of game elements in an existing gastronomical online questionnaire enhances the engagement of users and whether customer satisfac-tion remains the same. Based on an existing gastronomical online questionnaire from the company ITELL.SOLUTIONS GmbH a gamified questionnaire vari-ant has been developed. Game elements such as points, badges, avatar, story, progress bar and instant feedback have been included. The investigation showed that the use of gamification in questionnaires on open questions did not worsen the involvement of users. The customer satisfac-tion remained unchanged by the embedding of game elements too. Users of the expanded game questionnaire tended to give more precise and longer answers. The completion time also slightly increased for the gamified questionnaire. A direct comparison between the two variants of the questionnaire, showed that users preferred the design of the gamified questionnaire.

Homepage iJIM

[article @ journal’s homepage]
[article @ researchgate]

Reference: Prott, D., & Ebner, M. (2020). The Use of Gamification in Gastronomic Questionnaires. International Journal Of Interactive Mobile Technologies (IJIM), 14(02), pp. 101-118. doi:http://dx.doi.org/10.3991/ijim.v14i02.11695