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[lecture] iOS Human Interface Guidelines For iOS-Platforms #iOS #tugraz

Together with my colleagues Markus Ebner & Mohammad Khalil we did the introduction to the HCI guidlines for iOS in our lecture „Mobile Applications“. Enjoy and reuse the slides:

[CfP] Learning Analytics for Secondary and Higher Education #LearningAnalytics

STELATogether with my colleagues from the STELA project we are organising a parallel session for next year International HCI 2017 conference (9 – 14 July 2017) in Vancouver. Our session is dealing with the topic „Learning Analytics for Secondary and Higher Education“ and we are looking for contributions in this field.
If your are interested in the session we are able to send you a personal invitiation through the submission system. Therefore just send a short email to martin [dot] ebner [at] tugraz [dot] at.

Deadlines for the Call:

  • Deadline for submissions (abstract; 800 words) for review: 25 November 2016
  • Notification of Review Outcome: 23 December 2016
  • Deadline for Camera-ready version (full papers, typically 10 pages, with minimum 8 pages long, maximum 12 pages long): 10 February 2017

Please note that Papers will appear in volumes of the Lecture Notes by Springer.

[lecture] iOS Human Interface Guidlines for iOS-Platforms #ios #iOSdevelopment #tugraz

The lecutre slides for this year lecture on Mobile Applications at TU Graz are now online available. Enjoy it:

[presentation] Human Computer Interface Guidelines #tugraz #iPhoneDevelopment

As now for 5 years now, I give my lecture on Human Computer Interface Guidlines for iOS platforms as part of the lecture „Mobile Applications„. Here you can find the slides of the lecture:

[presentation] Human Interface Guidelines iOS

Alljährlich lese ich die Einheit „Human Interface Guidlines for iOS“ im Rahmen der Vorlesung „Mobile Applications„. Anbei der Foliensatz:

[lecture] Human Interface Guidelines for iOS-Platforms

Im Rahmen der Vorlesung „Mobile Applications“ (mit Schwerpunkt auf iOS) darf ich mich auch heuer wieder um den Bereich Usability & HCI kümmern. Hierzu meine Folien zur Lehrveranstaltung die im Wesentlichen auf diesem Dokument basieren:

[presentation] Human Interface Guidelines for Mobile Applications

For our lecture on „Mobile Applications“ I did a lecture on „Human Interface Guidelines for Mobile Applications„. Here are the slides:

[presentation] iPhone / iPad – Human Interface Guidelines

Im Rahmen der Vorlesung „AK Medientechnologie“ wo wir unter anderem iPhone Development unterrichten, habe ich wieder meine Vorlesung über HCI erstellt. Hier die dazugehörigen Folien:

[publication] Shadow Expert Technique (SET) for interaction analysis in educational systems

Our publication on „Shadow Expert Technique (SET) for interaction analysis in educational systems“ for this year HCII International 2011 is as draft version online available.

This paper describes a novel usability method called Shadow Expert Technique (SET), which was applied on the learning management system of the Graz University of Technology in two different trials, with focus on consistency and visual complexity. This is the summary of the development of this new method and the approach to generalize it as a new way to get deeper insight into interaction processes.

Shadow Expert Technique (SET) for interaction analysis in educational systems

Reference: Stickel, C., Ebner, M., Holzinger, A., (2011). Shadow Expert Technique (SET) for interaction analysis in educational systems. C. Stephanidis (Ed.): Universal Access in HCI, Part IV, HCII 2011, LNCS 6768, pp. 642–651, Springer-Verlag Berlin Heidelberg 2011

[publication] iPhone/iPad Human Interface Design

Our workshop proposal on „iPhone/iPad Human Interface Design“ held at the 6th Symposium (USAB 2010) of the Workgroup HCI&UE of the Austrian Computer Society in Carinthia (Southern Austria) is now online. The slides are already available here and also a short video summary.


In this tutorial, we will present the Human Interface Guidelines for both iPhone and iPad and offer hands-on experience in designing user interfaces for these devices. We will also discuss how to integrate the guidelines in higher education and give examples from our lecture on iPhone application development. The goal of the tutorial is to provide the participants with a basic understanding of the iPhone Human Interface Guidelines and enable them to review and design iPhone apps according to the standards.

Reference: Ebner, M.; Kolbitsch, J.; Stickel, C. (2010) iPhone / iPad Human Interface Design. – in: Human-Computer Interaction in Work & Learning, Life & Leisure, pp. 489 – 492