[publication] Shadow Expert Technique (SET) for interaction analysis in educational systems

Our publication on “Shadow Expert Technique (SET) for interaction analysis in educational systems” for this year HCII International 2011 is as draft version online available.
Abstract:

This paper describes a novel usability method called Shadow Expert Technique (SET), which was applied on the learning management system of the Graz University of Technology in two different trials, with focus on consistency and visual complexity. This is the summary of the development of this new method and the approach to generalize it as a new way to get deeper insight into interaction processes.

Shadow Expert Technique (SET) for interaction analysis in educational systems

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Reference: Stickel, C., Ebner, M., Holzinger, A., (2011). Shadow Expert Technique (SET) for interaction analysis in educational systems. C. Stephanidis (Ed.): Universal Access in HCI, Part IV, HCII 2011, LNCS 6768, pp. 642–651, Springer-Verlag Berlin Heidelberg 2011

[publication] Game Based Learning in Secondary Education: Geographical Knowledge of Austria

Our publication on “Game Based Learning in Secondary Education: Geographical Knowledge of Austria” at this year ED-Media Conference in Lisbon is now online available. The slides have been already published here.
Abstract:

An educational, interactive flash game, iGeo, was developed at Graz University of Technology (TU Graz) with the intent to assist secondary school students with studying Geography. Objective: Our main research question was to find out whether challenging online games can motivate students to learn and achieve reach better results as a non-assisted group. Experimental Setting: The application was tested for the first time in a class with seventeen pupils at lower secondary school level. Methods: Pretest/posttest experimental control group design with questionnaires. Results: The group learning with iGeo reached significantly better results than the control group in the final examination. Additionally, it can be mentioned that learning by playing a game is more “enjoyable” for the participants. Conclusion: According to the results and the general impression of the students, Game Based Learning (GBL) has definitely a positive impact on the field of secondary education, in this case Geography.

Game Based Learning in Secondary Education: Geographical Knowledge of Austria

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Reference: Ebner, M., Böckle, M., Schön, M. (2011). Game Based Learning in Secondary Education: Geographical Knowledge of Austria. In Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 1510-1515). Chesapeake, VA: AACE.

[publication] The Facebook Generation Boon or Bane for E-Learning at Universities?

Our publication on “The Facebook Generation Boon or Bane for E-Learning at Universities?” at this year ED-Media Conference in Lisbon is now online available. The slides have been already published here.
Abstract:

No other social community has been that booming ever than Facebook. A query among freshmen at Graz University of Technology (TU Graz) displays this strongly ongoing trend too. Compared to the freshmen-studies of the last three years we can demonstrate the way Facebook already influences the communication behavior of today ́s students. Does the use of Facebook lead to a more competent understanding and intensive practice of Web2.0 applications in general? Does Facebook pave the way for Web2.0 or absorbs it by implementing and enabling Web2.0 functionalities on the platform? And what does this mean for teaching and learning aspects so far? Using a couple of statistical analysis methods for complex investigations (hierarchical cluster analysis, the principle component analysis and the varimax rotation) we tried to answer these questions and found out that the usage of Facebook already leaves it ́s marks on the communicational behavior of students. An influence on the usage of other Web2.0 applications cannot be stated with significance so far but it seems that Facebook has a repressive factor rather than a promotive one; it serves as a substitute for them.

The Facebook Generation Boon or Bane for E-Learning at Universities?

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Reference: Ebner, M., Nagler, W., Schön, M. (2011). The Facebook Generation – Boon or Bane for E- Learning at Universities?. In Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 3549-3557). Chesapeake, VA: AACE.

[publication] Reading and Learning with Any Device University Content for E-Books and E-Readers

Our publication on “Reading and Learning with Any Device University Content for E-Books and E-Readers” at this year ED-Media Conference in Lisbon is now online available. The slides have been already published here.
Abstract:

Due to the fact that e-readers and e-books in general are booming stronger than ever their applicability for teaching and learning aspects absolutely need to be focused. Besides important didactical aspects there are a number of product related challenges that had to be taken first when integrating e-books to the university ́s workaday life. This paper presents a way to turn teaching content into e-reader readable formats. On base of different raw materials according to their formats a couple of e-book output versions (for HTML, PDF, iPad, EPUB and Mobi usage) are compiled automatically. This development of adequate learning content by the meaning of e- book generation for multiple devices is described detailed as well as its user-friendly implementation into the Learning Management System of Graz University of Technology. Current technological limitations of that process and future aspects are discussed too.

Reading and Learning with Any Device University Content for E-Books and E-Readers

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Reference: Nagler, W., Ebner, M., Scerbakov, N. (2011). Reading and Learning with Any Device – University Content for E-Books and E-Readers. In Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2011 (pp. 1775-1782). Chesapeake, VA: AACE.

[publication] E-Learning at Graz University of Technology – From Research to Practice

Im TU Graz weiten Journal “TU Graz research” sind wir mit einem Kurzbeitrag in der Ausgabe 01/2011 vertreten. Der Artikel ist in zwei Sprachen (englisch/deutsch) abgedruckt:

E-Learning an der TU Graz – Von der Forschung in die Praxis als Gesamtstrategie / E-Learning at Graz Univer…

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Reference: Ebner, M. (2011) E-Learning an der TU Graz – Von der Forschung in die Praxis als Gesamtstrategie, TU Graz research 01/2011, TU Graz, p. 36-39

[publication] Survival of the Fittest – Utilization of Natural selection Mechanisms for Improving PLE

Our publication on “Survival of the Fittest – Utilization of Natural selection Mechanisms for Improving PLE” at EFEPLE11 Workshop in France is now online available – the slides you will find here.
Abstract:

In the current ongoing work we propose the use of tracking and feedback mechanisms in order to improve our Personal Learning Environment (PLE), officially launched in October 2010. The approach can be seen as a necessary prerequisite similar to the darwinistic model of evolution. This means the implemented widgets will be improved (variation) and removed (selection) according to the observations. This paper will describe the backgrounds, methods and some details of the technical implementation.

Survival of the Fittest – Utilization of Natural Selection Mechanisms for Improving PLE

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Reference: Taraghi, B., Stickel, C., Ebner, M. (2011) Survival of the Fittest – Utilization of Natural selection Mechanisms for Improving PLE, 1st Workshop on Exploring the Fitness and Evolvability of Personal Learning Environments (EFEPLE’11), Held at the 2nd STELLAR Alpine Rendez‐Vous (ARV) in the French Alps, March 27‐31

[publication] L3T assits m-Learning

Our publication about “L3T assists m-Learning” at Mobile learning: Crossing boundaries in convergent environments Conference in Bremen ist now onine available.
Abstract:

L3T is a project founded by two researchers of Technology Enhanced Learning in April 2010 with the goal to establish a book for learning and teaching with technologies, short e- Learning. Due to the fact that publishing a book in a traditional way is not appropriate for a Web 2.0 community the project integrates from the very first beginning different Social Media channels like Facebook, Twitter, YouTube etc. as well as provides different possibilities for access via mobile phones. In this publication we give a short overview about the mobile Learning Strategy im more detail how we are able to ensure that all chapters of the book can be read with modern smartphones like iPhone or Android phones by developed appropriate Apps. Furthermore an iPad App gives insight in the possibilities of providing chapters as innovative and interactive eBooks.

L3T assists m-Learning

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Reference: Ebner, M., Schön, S. (2011) L3T assits m-Learning, Rummler, K., Seipold, J., Lübcke, E., Pachler, N., Attwell, G. (Ed.), Mobile learning: Crossing boundaries in convergent environments conference, Bremen, 2011, p. 69-21

[l3t] Einführung – Das Themenfeld “Lernen und Lehren mit Technologien”

Ich möchte nun nach und nach einzelne Kapitel unseres Lehrbuchs “Lernen und Lernen mit Technologien” an denen ich selbst mitgearbeitet habe hier vorstellen. Am Beginn steht das aller-, aller-, allererste Kapitel – die Einführung. Wir haben hier versucht die Begrifflichkeiten wie technologiegestütztes Lernen, E-Learning bis hin zu Web 2.0 darzulegen und auch das große interdisziplinäre Feld des Fachgebietes darzustellen.
Besonders hinweisen möchte ich auf die im Kapitel vorkommende Barbecue-­Typologie mit der wir versuchen die verschiedenen Möglichkeiten des Technologieeinsatzes zu benennen. Angefangen vom technologiefreien Präsenzunterricht, über das Blended Learning Szenario bis hin zur reinen Online-Lehre soll diese Metapher zeigen wie Facettenreich Technologie verwendet werden kann um den Unterricht zu bereichern. [Link zum Beitrag]
Zusammenfassung:

Dieser Beitrag stellt einen ersten Einstieg in das Themengebiet des Lernens und Lehrens mit Technologien dar. Was wird eigentlich darunter verstanden? Als zentrale Begriffe werden das technologiegestützte Lernen und Lehren (engl. „technology-enhanced learning“), E-Learning sowie das Lernen mit neuen Medien erklärt. Auch wird in die pädagogischen Grundbegriffe aus dem Bereich des Lernens und Lehrens sowie in Lerntechnologien eingeführt. Weil das Themen- und Forschungsfeld des technologiegestützten Lernens und Lehrens interdisziplinär ist, werden die wichtigsten Zugänge vorgestellt. Die zunehmende Zahl an Lehrstühlen, Forschungseinrichtungen und Studiengängen werden als Indizien für eine Konsolidierung des Themenfelds als Forschungsgebiet interpretiert. Die gebotene Kürze verhindert eine ausführliche Diskussion, insbesondere der Grundbegriffe. Deshalb möchten wir darauf hinweisen, dass wir hier nur ausgewählte Zugänge und Meinungen präsentieren können.

Referenz: Ebner, M., Schön, S., Nalger, W., (2010), Einführung – Das Themenfeld “Lernen und Lehren mit Technologien”, In: Lehrbuch für Lernen und Lehren mit Technologien, Ebner, M., Schön, S. (Hrsg), https://l3t.eu

[publication] Open Education Resources als Lifelong-Learning-Strategie

Unser Beitrag für das Buch “The Lifelong Learning University” über “Open Educational Resources als Lifelong-Learning-Strategie am Beispiel der TU Graz” ist nun erschienen.
Abstract:

Der Zugang zu offenen Bildungsressourcen – Open Educational Resources (OER) – wird in der heutigen Zeit viel diskutiert, angestrebt und auch eingefordert. Dieser Beitrag widmet sich dem Thema aus Sicht einer Universität und unter dem Gesichtspunkt der für sie geltenden spezifischen Rahmenbedingungen. Auf Basis eines Modells wird gezeigt, welche Maßnahmen an der Technischen Universität Graz getroffen werden und welche Ziele dahinter stehen. Eine kurze Darstellung bereits durchgeführter Aktivitäten rundet den Beitrag ab.

Reference: Ebner, M., Stöckler-Penz, C. (2011) Open Educational Resources als Lifelong-Learning-Strategie am Beispiel der TU Graz, Tomaschek, N., Gornik, E. (Hrsg.), The Lifelong Learning University, Waxmann, Oldenburg, S. 53-60

[publication] iPhone/iPad Human Interface Design

Our workshop proposal on “iPhone/iPad Human Interface Design” held at the 6th Symposium (USAB 2010) of the Workgroup HCI&UE of the Austrian Computer Society in Carinthia (Southern Austria) is now online. The slides are already available here and also a short video summary.

Abstract:

In this tutorial, we will present the Human Interface Guidelines for both iPhone and iPad and offer hands-on experience in designing user interfaces for these devices. We will also discuss how to integrate the guidelines in higher education and give examples from our lecture on iPhone application development. The goal of the tutorial is to provide the participants with a basic understanding of the iPhone Human Interface Guidelines and enable them to review and design iPhone apps according to the standards.

Reference: Ebner, M.; Kolbitsch, J.; Stickel, C. (2010) iPhone / iPad Human Interface Design. – in: Human-Computer Interaction in Work & Learning, Life & Leisure, pp. 489 – 492