Issue 18(21) of our journal on emerging technologies for learning got published. Enjoy the readings as usual for free :-).
Table of Contents:
- Gamification and Game-Based Learning as Cooperative Learning Tools: A Systematic Review
- A Data Mining-Based Approach to Managing Intercultural Teaching Activities in Online Classrooms
- ChatGPT and the General Concepts of Education: Can Artificial Intelligence-Driven Chatbots Support the Process of Language Learning?
- Learning Analytics in Education: A Social Network-Based Approach for Analyzing the Interaction and Influence of Collaborative Learning Communities
- Prototype for Analyzing Instructor Profiles in Online Courses: A Fuzzy Logic-Based Approach
- Fuzzy Comprehensive Evaluation of Students’ Classroom Experience in Online Teaching
- A CNN-Bi-LSTM Model for MOOC Forum Post Classification
- Enhancing Finance Students’ Learning Effectiveness and Motivation: Application of Financial Simulation Game
- A Neural Networks Based Model to Predict the Interest of College Students in Sports Activities
- Curating an Offline Wikipedia for Schools in any Language: A Road Map
- Influence of Teacher Intervention on College Students’ Metacognition in an Online Collaborative Learning Environment
- Using Technology Acceptance Model to Discuss Factors in Distance Learning Behavior
- A Machine Learning Based Method to Evaluate Learning in Gamification Practices
- Identifying Mathematics Anxiety Through Automated Process (IMATAP): A Web-Based Screening Tool for Teachers
- The Contextual Environment as a Catalyst for Change in the Learning Process and Learning Styles of Students
- Voice Analytics for the Identification of University Student Satisfaction, from WhatsApp Audio Messaging
Nevertheless, if you are interested to become a reviewer for the journal, please just contact me 🙂 .