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[publication] Introducing Augmented Reality at Secondary Colleges of Engineering

At this year International Conference on Engineering & Product Design Education we did a publication about the use of augmented reality in classrooms. The slides have already been published here.

Abstract:

In Austria there is a unique curriculum of technical education which is taught at Federal Secondary Colleges of Engineering (HTL). Despite mechanical engineering design with industrial standard 3D programmes being state of the art, techniques like Internet of Things (IoT) and Augmented Reality (AR) are still at the beginning. This paper describes the introduction of an IoT platform at Austrian HTLs with focus on Augmented Reality. In addition, a survey among students has been undertaken to get knowledge of whether students are familiar with and interested in using AR technologies and the results are presented in this paper.

[publication @ ResearchGate]

Reference: Probst, A., Ebner, M. (2018) Introducing Augmented Reality at Secondary Colleges of Engineering. Proceeding of International Conference on Engineering and Product Design Education, p. 6., London

[workshop] Emerging technologies and emerging trends in education #tugraz #reserach

Im Rahmen des CAS eLearning Zertifikatkurses darf ich heuer eine neues Modul rund um „Emerging Technologies and Trends“ abhalten. Die dafür notwendigen Unterlagen sind hier nochmals übersichtlich dargestellt.


VORMITTAG: EMERGING TECHNOLOGIES – from social to mobile and seamless learning


NACHMITTAG: EMERGING TRENDS – Learning Analytics, Maker Education & Lernen mit Videos


Als weiterführende Literatur wird das Lehrbuch für Lernen und Lehren mit Technologien empfohlen mit den entsprechenden Kapiteln, sowie das Kapitel „Mobile Seamless Learning – Die nahtlose Integration mobiler Geräte beim Lernen und im Unterricht„.
Zur Info für Nicht-Teilnehmer/innen: Es handelt sich um einen ganztägigen Workshop.

[presentation] Designing a Makerspace for Children – Let’s Do It #makerdays #making #research

Thanks a lot to Maria who did the presentation about our contribution „Designing a Makerspace for Children – Let’s Do It“ at this year edurobotics conference in Rome. Here you can find the slides:

[app, imoox] iMooX Coach – eine App für die MOOC-Plattform #imoox #mooc #app

Es freut uns, dass wir ab sofort für die MOOC-Plattform iMooX auch eine App anbieten können, vorerst nur für Android-Geräte (die iOS-Version befindet sich noch in Arbeit). Das Ziel der App ist eine Unterstützung beim selbstgesteuerten Lernen zu geben in Form eines Lerntagebuches, denn neben den vorgegeben Terminen des Online-Kurses kann man sich zusätzlich Ziele, Notizen und mehr zum Kurs machen. Und für erreichte Ziele gibt es kleine Belohnungen 🙂

Die neue iMooX App ist da und im PlayStore unter iMooX Coach zu finden. Die App behält für dich einen Überblick über all deine Kurse, allen Terminen und anstehenden Kursen. Außerdem kann die App, sofern du sie lässt, dir Benachrichtigungen und Erinnerungen schicken, sobald einen Kurs ansiehst. Durch das eigene Hinzufügen von Terminen, Lernzielen und Notizen kannst du spielerisch deinen Lernfortschritt antreiben.

[Link zur App im Google Play Store]

[presentation] Introducing Augmented Reality at Secondary Colleges of Engineering

Thanks to Andreas – he gave a short presentaion of his exciting work about the use of augmented reality in classroom at an engineering school in Austria at this year International Conference on Engineering & Product Design Education (E&PDE2018).
Here you can find his slides:

[publication] Kissed by the Muse: Promoting Computer Science Education for All with the Calliope Board #Making #MakerEducation

At this year Ed-Media conference in Amsterdam we published our research work about „Kissed by the Muse: Promoting Computer Science Education for All with the Calliope Board“.

Abstract:

A critical approach to new technologies requires a general understanding of the logical and technical aspects behind them. In the German-speaking part of Europe, we experience, that computer science education in school is still considered less important than other scientific subjects, especially in secondary and primary school. This is particularly disadvantageous for girls, as they stick to gender stereotypes and social expectation and do not opt for a male-dominated career path. To foster kids and teenagers’ interest in science, technology and particularly in programming, we believe, that active encouragement in school and hands-on experience play a vital role. Visual programming languages, age-appropriate development environments and educational robots or boards like the Calliope mini allow an easy entry into this field. To impart coding skills and to practise computational thinking, the Graz University of Technology offered workshops with the title “Coding with the Calliope mini – a playful approach to the digital world”. The aim of the paper is to present the Calliope initiative and to describe the importance of extracurricular offers to promote computer science education for boys and girls. The outcome of the study shows that the Calliope mini can boost programming activities and attract students. Nevertheless, the results show, that it does not influence teenage girls’ decisions for their future life and career, which correspond to gender stereotypes.

[Draft @ ResearchGate]

Reference: Grandl, M. & Ebner, M. (2018). Kissed by the Muse: Promoting Computer Science Education for All with the Calliope Board. In Proceedings of EdMedia: World Conference on Educational Media and Technology (pp. 606-615). Amsterdam, Netherlands: Association for the Advancement of Computing in Education (AACE).

[masterthesis] Fächerübergreifender Unterricht am Beispiel des Informatik-unterstützten Physikunterrichts anhand ausgewählter Unterrichtssequenzen #tugraz

Christopher hat im Rahmen seiner Masterarbeit den fächerintegrativen Unterricht erprobt und dabei Informatik im Physikunterricht zur Anwendung gebracht. Seine tollen Beispiele hat er in der Präsentation seiner Arbeit erfolgreich verteidigt 🙂

[presentation] Fächerintegrativer Unterricht am Beispiel des BBC micro:bit #research #tugraz #bildungsinformatik

Patrick hat seine Diplomarbeit über den fächerintegrativen Unterricht geschrieben und Beispiele entwickelt wie man den BBC micro:bit einsetzen kann. Hier findet man die Folien seiner Verteidigung:

[presentation] A Mobile Application for School Children controlled by External Bluetooth Devices #master #tugraz

Valdrin did his master thesis about „A Mobile Application for School Children controlled by External Bluetooth Devices„. Find here the slides of his defense:

[publication] Increasing Learning Efficiency and Quality of Students´ Homework by Attendance Monitoring and Polls at Interactive Learning Videos #video #videoanalyses #tugraz #research

At this year Ed-Media conference in Amsterdam we published our research work about „Increasing Learning Efficiency and Quality of Students´ Homework by Attendance Monitoring and Polls at Interactive Learning Videosn“.

Abstract:

Due to the fact that students are confronted with a growing amount of texts, colours, figures and shapes and due to their ability to process only a limited number of such information simultaneously, it seems to be obvious that efforts should be made to increase the students‘ attention-levels. This is important because research results have indicated that selective attention is considered as the most valuable resource in the process of human learning. The application of interaction and communication to the process of learning is a useful strategy to direct the students‘ attention. It seems to be obvious that this is also true for learning videos. Therefore, this work contains a description of how a video platform with interactive components can be used to support the students and teacher. The video platform is explained and evaluated by analysing its usage in a large teaching course at an institution of higher education. The application of this strategy improved the students‘ performance and optimized the teacher’s workload.

[Draft @ ResearchGate]

Reference: Wachtler, J., Scherz, M. & Ebner, M. (2018). Increasing Learning Efficiency and Quality of Students´ Homework by Attendance Monitoring and Polls at Interactive Learning Videos. In Proceedings of EdMedia: World Conference on Educational Media and Technology (pp. 1337-1347). Amsterdam, Netherlands: Association for the Advancement of Computing in Education (AACE)