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[publication] The use of Alexa for mass education #edil2020 #tugraz #alexa #TEL

At this year EDMedia conference (online) we did a publication about „The Use of Alexa for Mass education“.

Abstract:
The amount of digitalized information increases day by day. Everyone connected to the internet through different devices or interfaces can acquire information of specific topics and interests at every time on every place. Nowadays, nearly every child owns a mobile device or at least has access to a mobile device connected to the internet. The main focus of children is to watch videos or play games on their device, so they always see it as an interesting, entertaining virtual friend. The use of mobile devices containing apps which deliver selected information opens a very interesting channel to deliver knowledge in a hidden way to children. This research deals with the development of an Alexa skill prototype to train 1×1 calculation skills of children in primary school in a very funny and playfully way. To evaluate the speech-assistant technology connected to an education game, a field study in was realized. As the Alexa speech-assistant is anyway absolutely magnetic to children, the feedback of the 1×1 calculation skill was better than expected and motivated us to enhance the base functionalities.

[Draft @ ResearchGate]

Reference: Schoegler, P., Ebner, M. & Ebner, M. (2020). The Use of Alexa for Mass Education. In Proceedings of EdMedia + Innovate Learning (pp. 721-730). Online, The Netherlands: Association for the Advancement of Computing in Education (AACE)

[presentation] Implementation fo Interactive Learning Objects for German Language Acquisition in Primary School based on Learning Analytics Measurements #iderblog #edil2020 #tel

The third presentation at this year EDMedia conference (online) was about “ Implementation fo Interactive Learning Objects for German Language Acquisition in Primary School based on Learning Analytics Measurements „. Find here the slides of the talk of Markus:

[publication] Simulation data visualization using mixed reality with Microsoft HoloLensTM #AR #VR #tugraz

My PhD-Students wrote a chapter about the usage of Microsoft Hololens „Simulation data visualization using mixed reality with Microsoft HoloLensTM„. Now it got published within the book „New Perspectives on Virtual and Augmented Reality„.

Abstract:
Simulations and test beds are very difficult topics, especially for non-experienced students or new employees in the mechanical engineering domain. In this chapter, a HoloLens app and a CAD/Simulation workflow are introduced to visualize CAD models and sensor and simulation data of a test run on an air conditioning system test bed. The main challenge is to visualize temperature and pressure changes within opaque parts, such as tubes, compressors, condensers or electrical expansion valves. The HoloLens app supports various simulations and CAD visualizations. We exemplary implemented colouring the temperature or pressure changes of the test bed parts as Mixed-Reality (MR) overlays. The main purpose of the HoloLens app is to reduce the learning effort and time to understand such simulations and test bed settings. Additionally, the app could be used as a communication tool between different departments to transfer experiences and domain specific knowledge.

[chapter @ book homepage]
[draft @ ResearchGate]

Reference: Spitzer, M., Rosenberger, M., Ebner, M. (2020) Simulation data visualization using mixed reality with Microsof HoloLensTM, In: New Perspectives on Virtual and Augmented Reality, Daniela, L. (ed.), pp. 147-162, London: Routledge, https://doi.org/10.4324/9781003001874

[article] A Voice-Enabled Game Based Learning Application using Amazon’s Echo with Alexa Voice Service: A Game Regarding Geographic Facts About Austria and Europe #research #TEL #Alexa

Our first resarch using Amazon’s Alexa for Learning are now published, named „A Voice-Enabled Game Based Learning Application using Amazon’s Echo with Alexa Voice Service: A Game Regarding Geographic Facts About Austria and Europe“ in the International Journal of Interactive Mobile Technologies (iJIM) .

Abstract:
An educational, interactive Amazon Alexa Skill called “Österreich und Europa Spiel / Austria and Europe Game” was developed at Graz University of Technology for a German as well as English speaking audience. This Skills intent is to assist learning geographic facts about Austria as well as Europe by interaction via voice controls with the device. The main research question was if an educational, interactive speech assistant application could be made in a way such that both under-age and full age subjects would be able to use it, enjoy the Game Based Learning experience overall and be assisted learning about the Geography of Austria and Europe. The Amazon Alexa Skill was tested for the first time in a class with 16 students at lower secondary school level. Two further tests were done with a total of five adult participants. After the tests the participants opinion was determined via a questionnaire. The evaluation of the tests suggests that the game indeed gives an additional motivational factor in learning Geography.

Journal’s Homepage

[Link to full article @ ResearchGate]
[Link to full article @ Journal’s Homepage]

Reference: Bilic, L., Ebner, Markus, Ebner, Martin (2020) A Voice-Enabled Game Based Learning Application using Amazon’s Echo with Alexa Voice Service: A Game Regarding Geographic Facts About Austria and Europe, International Journal of Interactive Mobile Technologies (iJIM), 14 (3), pp. 226 – 23

[publication] Mobile Learning Applications for Android und iOS for German Language Acquisition based on Learning Analytics Measurements #LearningAnlytics #IdERblog

We did a contribution to the International Journal of Learning Analytics and Artificial Intelligence for Education (iJAI) titled „Mobile Learning Applications for Android und iOS for German Language Acquisition based on Learning Analytics

Abstract:
The use of digital media is increasingly being promoted in school teaching. Since this aspect changes the interaction between teachers and pupils, this research is concerned with the development of a prototype of a mobile application for Android and iOS, in which different learning applications for language acquisition are offered on the basis of learning analytical measurements provided by experts in the field. By logging and collecting interactions of the user, it is possible to create a variety of statistical evaluations and thus respond to the needs and weaknesses of students. For the evaluation of the application, a user experience test was carried out, whereby the child-friendly operation of the application was tested. Due to the very positive feedback, the design was found to be good and can therefore be further developed.

Journal’s homepage

[Link to full article @ ResearchGate]
[Link to full article @ journal’s homepage]

Reference: Friedl, Markus, Ebner, Markus, Ebner, Martin (2020) Mobile Learning Applications for Android und iOS for German Language Acquisition based on Learning Analytics Measurements. International Journal of Learning Analytics and Artificial Intelligence for Education (iJAI). 2(1). pp. 4-13

[app] TU Graz Search #android #app #development

Im Rahmen einer Bachelorarbeit wurde die Android App „TU Graz Search“ überarbeitet bzw. eigentlich neu programmiert. Sie steht ab sofort zum Download bereit:

TU Graz Search App

TU Graz Search enables you to quickly search and find the most important information at Graz University of Technology. This search app includes the following categories:

• people,
• lecture halls and rooms,
• departments and service units,
• lectures,
• exams,
• research publications,
• library catalogue,
• events,
• news (RSS feeds), and
• web-sites.

Moreover, it is possible to add people to your contacts on you Android device or to contact them directly.

This app requires a connection to the Internet.

Google Play Store

[Download TU Graz Search App – Android]

[presentation] Mobile Learning Applications for German Language Acquisition #master #iderblog

Markus Friedl hat im Rahmen seiner Masterarbeit mobile Applikationen entwickelt, die es Kindern ermöglicht spezielle Übungen zur Erlernung der deutschen Sprache zu machen. Hier die Folien seiner Präsentation:

[workshop] Emerging technologies and emerging trends in education #tugraz #reserach

Im Rahmen des CAS eLearning Zertifikatkurses darf ich heuer eine neues Modul rund um „Emerging Technologies and Trends“ abhalten. Die dafür notwendigen Unterlagen sind hier nochmals übersichtlich dargestellt.


VORMITTAG: EMERGING TECHNOLOGIES – from social to mobile and seamless learning


NACHMITTAG: EMERGING TRENDS – Learning Analytics, Maker Education & Lernen mit Videos


Als weiterführende Literatur wird das Lehrbuch für Lernen und Lehren mit Technologien empfohlen mit den entsprechenden Kapiteln, sowie das Kapitel „Mobile Seamless Learning – Die nahtlose Integration mobiler Geräte beim Lernen und im Unterricht„.
Zur Info für Nicht-Teilnehmer/innen: Es handelt sich um einen ganztägigen Workshop.

[app] 1×1 Trainer #tugraz #math #ios #android

Wir haben den 1×1 Trainer grundlegend überarbeitet und mit Handschrifterkennung ausgestattet. Die iOS-Version für iPhone und iPad gibt es schon länger [iOS-Version], nun ist es aber auch die Android-Version verfügbar. Ab sofort können die Kinder also auch dort die Zahlen per Finger eingeben und wir hoffen so, dass es noch einfacher wird mit der App umzugehen. Die Registierung kann direkt in der App oder auch über unsere LearningLab gemacht werden.

The 1×1 Trainer App with handwriting recognition is supposed to help children with learning multiplication tables. The numbers can be written with the finger.

[Link zur iOS-App]
[Link zur Android-App]


[app] Plus-Minus Trainer #tugraz #learninglab

Es gibt wieder eine neue App im LearningLab der TU Graz – einen Plus-Minus-Trainer für Android-Endgeräte.

Plus-Minus Trainer is a learning software enabling children practicing additions and subtractions on a device running Android.
Multiple training modes are provided for this cause:

  • Online mode: Exercise written addition and subtraction. Tasks and Solutions are retrieved and respectively saved from a web server, located at https://schule.learninglab.tugraz.at/plusminus/.
  • Following modes do not need internet access. The difficulty of the randomly generated tasks can be changed in the application’s settings:
    • Plus-Minus mode: Solving of randomly generated written additions or subtractions.
    • Speed mode: Solving of randomly generated calculations within a timebox of 60 seconds including a high score list.
    • Tree mode: Solving of three randomly generated Calculations connected by a calculation tree.
    • Analogy mode: Solving of similar tasks (e.g. 5+2 and 2+5)
    • Symbolic addition: Solving of simple inline additions with auxiliary symbols.
    • Symbolic subtraction: Solving of simple inline subtractions with auxiliary symbols.

[Download app for free in Google play store]